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OVERLOAD V2.5 (Final)

OVERLOAD V2.5 (Final)

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Devlog

  • OVERLOAD V2.5
    July 15, 2026 by Clones.
    To put it simply, OVERLOAD, is done. I do not enjoy working on it anymore, and I will discontinue development. Tiny changes have been added in the last update, but nothing significant. Have fun. Since... Continue reading
  • V2.4 OUT NOW
    June 06, 2026 by Clones.#overload
    V2.4 POLISH ADDITIONS: -Added effects: +Fire ; burns enemies shortly, can be applied when grinding past enemies at high speeds, using the railgun (Now called "Scripture") or using the automaton (Now c... Continue reading
  • NEW UPDATE COMING SOON... (V2.4)
    May 30, 2026 by Clones.
    What will there be in this update? 1 BUG FIXES: -Wave system will work entirely in a new way. Making the game function and play better. -Metalface will now fall normally, instead of sticking to the sc... Continue reading
  • Inconvenience
    May 26, 2026 by Clones.
    Hi, once more changed the wave system, should be working without issues now... Continue reading
  • Inconvenience
    May 26, 2026 by Clones.
    Hi, if I did it correctly, the wave system should be fixed now. Sorry for the issues... Continue reading
  • Inconvenience
    May 25, 2026 by Clones.
    Hi, Clones here, the original launched version of OVERLOAD I accidentally forgot to use the script for enemy spawning, thats fixed now, enemies will now spawn without issues... Continue reading
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Updated 14 days ago